Elvish Sylph (L)
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Rarely seen, the sage-like Sylphs are masters of both their faerie and mundane natures. They are possessed of wondrous, and sometimes terrifying powers. Legends concerning these have given other races a healthy fear of the elves.
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Information
Advances from: | |
Advances to: | |
Cost: | 77 |
HP: | 120 |
Movement: | 8 |
XP: | 210 |
Level: | 4 |
Alignment: | neutral |
ID | RWElvish Sylph Leader |
Abilities: |
Attacks (damage - count)
![]() | faerie touch melee | 8 - 4 impact | magical |
![]() | gossamer ranged | 8 - 6 impact | slows |
![]() | faerie fire ranged | 12 - 6 arcane | magical |
Resistances
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blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
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impact | 0% | ![]() |
fire | 0% | |
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cold | 0% | ![]() |
arcane | 20% |
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Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
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Castle | 1 | 60% |
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Cave | 2 | 30% |
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Coastal Reef | 1 | 50% |
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Deep Water | 2 | 30% |
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Flat | 1 | 50% |
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Forest | 1 | 70% |
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Frozen | 1 | 40% |
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Hills | 1 | 50% |
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Mountains | 2 | 60% |
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Mushroom Grove | 2 | 50% |
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Sand | 1 | 40% |
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Shallow Water | 1 | 40% |
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Swamp | 1 | 40% |
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Unwalkable | - | 0% |
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Village | 1 | 60% |